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Wow 3.3.5 playall sounds
Wow 3.3.5 playall sounds












wow 3.3.5 playall sounds
  1. #Wow 3.3.5 playall sounds full#
  2. #Wow 3.3.5 playall sounds plus#

If alliance and have a dwarf priest a fear ward should be placed on the main tank. Everyone should move to the northwest corner of the cave. At this time all rogues should vanish and priest should fade. In the case of a deep breathe everyone in the raid should move to the very outer edges this will reduce the chance of taking too much fire damage and possiblity of dieing.Īt 40-45% onyxia will enter phase 3.

wow 3.3.5 playall sounds

A deep breathe can whipe a raid because the whole room just goes up in flames. It is important to make sure every one is spread out as much as possible, because if too many are in one area onyxia could do a deep breathe. All dots should be kept on onyxia untill 45%. Hunters will be spread out more than others and during this whole phase they should be doing their discracting shots. Warlocks will keep dots on onyxia at all times should be at least 2 dots per lock.

#Wow 3.3.5 playall sounds full#

The rogues along with the main tank will stay under onyxia doing full dps. All mages and warriors will be taking care of the waves of welps that spawn. This sould take onyxia's hit points down at lease 1 or 2%.ĭuring Phase 2 every one should be spread out in the whole cave and this is where whelp groups will come into play. At the time that onyxia moves into phase 2 all rogues should use their 5 combo points on eviscerate and warriors should use their recklessness. at 69% onyxia shouild get ready to move into phase 2. This will ensure that the main tank has 100% aggro and will keep onyxia from whipeing the raid.ĭuring this first phase everyone will stay under the main tank by atleast 10,000 on the aggro meater ( the best one to use is ktm threat meater), but go all out to get onyxia to phase 2 as quick as possible. stop all attacks and let the main tank gather aggro. Instead of placing dots on onyxia just have all casters wand her while rogues and warriors do the same. If your raid is not mostly geared out in at least half T2 you should just let your tank gather aggro and do pertty much the same thing as i stated above with the only changes. Rogues will gather 5 combo points, warriors will build up as much rage as they can and mages will use either arcane missles or frostbolts ( onyxia is immune to fire), warlocks will keep redoting and everyonce in awhile they will throw a shadow bolt, and hunters will use arcane shot and auto shoot. Warlocks, Hunter, Priest will throw up all dots and stings.

wow 3.3.5 playall sounds

If your raid is mostly geared out in atleast half T2 or more your tank will gather as much aggro as possible. Congratulations!Ĭomment by 8506Depending on how gear your raid is, there is any ways to do phase 1 Landing - once onyxia lands make sure the MT has aggro, then you basicly just steadily dps her down. Also melee classes need to take out the whelps that help at this stage.ģ. All range dps should be killing her and everyone should DoT at this point. Stage 2 starts at 70% - Onyxia enters the air and continues to damage the raid by spitting out fire balls and her infamous "Deep breathe" which aoe's a good portion of her lair doing huge ammounts of damage (This often whipes raids) The only way to stop it is to keep your raid spread out nicely. Around 97% the rest of the raid can start slow dps (auto attack).Ģ. The main tank basicly gains as much aggro as possible and as fast as he/she can.

wow 3.3.5 playall sounds

Her head can be looted as well and turned in for a FR piece (Which like I said, you'll need every ounce of)ġ.

#Wow 3.3.5 playall sounds plus#

She drops the tier 2 head pieces which is a fun prize plus a 18 slot bag. So make sure to kill her every time she respawns as these days most guilds know what to do and it's only a 15min job. Unlike other instances, she resets every 5 days (Not 3 like the post above). The neck piece you get will have +15 FR, and will allow you to enter Onyxia's Lair As a starting raider, you'll need every ounce of Fire Resistance you can get. Comment by 7968Unfortunately the attunement is long, yet very worth it.














Wow 3.3.5 playall sounds